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Tuesday, September 10, 2013

The Tesla Rig (update 09/10/13)

Here is the Tesla rig so far...


The clothing is made of multiple polygon objects on "3" smoothing. The pants and feet are from the Morpheus bodysuit texture. Should I model separate shoes and pants, or is this okay?

I then used [Create Deformers > Wrap] to attach the clothing to the Morpheus geo mesh. The clothes are now moveable with the rig.


There is a problem that I am still figuring out. On some areas of the rig, a little bit of the Morpheus skin can pass through the clothing when the rig is being bent. This is one example on the right arm:



I am still working on the Edison rig but I think the wrapping method will make Edison's round and large body to work.


- Melvin Cunanan

1 comment:

  1. He looks amazing Melvin! Great job! As far as the pants and shoes go, we don't need them since the camera won't show it anyway. But since you've done such a nice job already, you could finish up the model for yourself and it would make a really excellent portfolio piece. Also, I may get the chance to pitch this at the Disney Family Museum, so It would be awesome to show your work along with the presentation.

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