Here's my update for the first shot blocking. I took the critique from Friday and Sunday and I toned down the action and movement by a lot, from anger/surprise to mild annoyance. Facial animation is still really rough and I am expecting to pull through with that and with any body mechanic/timing fixes for Friday. Same with hands - they're blocked in terms of where they are, but I don't plan to do individual finger stuff until I'm totally sure of where the hands will be, during polish. But if you see anything that needs to change regarding face and hand stuff, please let me know anyway.
Please critique away!